Temporary Register is employed to hold intermediate results. A temporary register should be initialized before it is used. Every temporary register has single-write and triple-read access. This implies that one shader instruction will use as several as three temporary registers as inputs
Inteligence uses cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.OkPrivacy policy
Answer ( 1 )
Temporary Register is employed to hold intermediate results. A temporary register should be initialized before it is used. Every temporary register has single-write and triple-read access. This implies that one shader instruction will use as several as three temporary registers as inputs